Ghost of Tsushima is a game set in Japan, but it is not Japanese. Its developer, Sucker Punch, is American and hence, the Japanese culture and its representation are seen through a more westernized prism.
This caused doubts about what we would end up seeing on PS4. An “Americanized” making like “The Last Samurai” or something purer like the works of Kurosawa?
In Japan, Ghost of Tsushima has recorded a large number of sales and has also successfully landed among the most prominent members of the Japanese industry. Own Toshihiro Nagoshi, CEO of Sega and unique games Yakuza saga has praised the title of Sucker Punch in an interview (via Hachima ).
To be honest, we (Japan) have been beaten, he said with a smile due to the success of Ghost of Tsushima in the country’s market.
The manager stated that the game should have been a Japanese product, but in turn, praised the research work of the developer and her team. Although some cultural details of the time are limping and are not entirely accurate, the historical representation is very accurate in the eyes of one of the creators of Yakuza.
Kurosawa mode not only converts color to black and white but uses more technical access by duly converting the number of frames to that in more past films. He also added: There is a notion that Westerners do not understand things about Japan, but that hypothesis in itself is wrong.
I don’t know the artists who did the motion capture, but the attention given to their emotions is important. The hero, Jin, is not a specially handsome protagonist, is it? In the Japanese company, if you revealed concept art for a character like him, I don’t think it would be appreciated.